Contrived Experience is edited version of direct experiences, design to simulate to real-life situation, examples are model, mock up, objects, specimens, games and simulation. Together with our group we decided to make a contrived experience about an ecosystem.
During the making of contrived experience, I felt excited on what would be the outcome of our group activity. I felt like we are a scientist at that time because we are experimenting things we don’t usually do. One of the things I never forget together with our group was the time we looked for a styro cup as one of our materials needed to make an ecosystem through contrived experience. I did not hesitate, I asked some customers inside the food court for their cups after they finished drinking. I feel no shame during that time. What’s on my mind during that was to finished the contrived experience on that day because in our group we are all working students, so we need to finished the activity as soon as possible. The activity was interesting. We collaborate our efforts, ideas though there were some materials lacking because of abrupt decision to make out of it. But, at the end we created the activity with much fun though it takes time to create an ecosystem but after seeing the result of our contrived experience, all our efforts were paid off. We come up with a beautiful and creative ecosystem out of not so expensive materials.
I conclude, before doing the activity make it sure that all materials are ready and accessible whenever there are materials are lacking. The ideas also must be concrete. If you decide to make any contrived experience or any activities, you should not make out of the plan activity for enable not to waste the time in thinking again with other ideas. The next time if I am going to make a contrived experience or any activities, it should be in line with my interest or through curiosity why I come up with an idea so that the result would be more creative, adventurous, and knowledgeable for all types of learners.
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